var status = -1;
var selectionLog = [];

function action(d, c, b) {
    if (status == 0 && d == 0) {
        cm.dispose();
        return
    }
    status++;
    selectionLog[status] = b;
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.curNodeEventEnd(true);
            cm.setInGameDirectionMode(true, false, true);
            cm.inGameDirectionEvent_SetAdditionalEffectVisibleForInGameDirection();
            cm.inGameDirectionEvent_ForcedFlip(-1);
            cm.inGameDirectionEvent_PushScaleInfo(0, 2000, 0, -2300, -20);
            cm.curNodeEventEnd(true)
        } else {
            if (status === a++) {
                cm.sendNormalTalk_Bottom("#face0#是，我就出来！", 37, 2074100, false, true)
            } else {
                if (status === a++) {
                    cm.npc_ChangeController(2074100, "oid=2606672", -2201, -74, 134, -2251, -2151, 1, true, 500, false);
                    cm.npc_SetSpecialAction("oid=2606672", "summon", 0, 0);
                    cm.sendNormalTalk_Bottom("#face0#来，小荳你也小心点出来。", 37, 2074100, true, true)
                } else {
                    if (status === a++) {
                        cm.npc_ChangeController(2074143, "oid=2606673", -2318, -74, 132, -2368, -2268, 0, false, 500, false);
                        cm.npc_SetSpecialAction("oid=2606673", "summon", 0, 0);
                        cm.npc_SetSpecialAction("oid=2606673", "beauty", -1, 1);
                        cm.sendNormalTalk_Bottom("……怎么样？还行吗？", 37, 2074148, true, true)
                    } else {
                        if (status === a++) {
                            cm.sendNormalTalk_Bottom("#face0#太~漂亮了！实在是太漂亮！\r\n这样的姑娘去表白，谁还会拒绝呢？", 37, 2074100, true, true)
                        } else {
                            if (status === a++) {
                                cm.sendNormalTalk_Bottom("嘿嘿，行了，姐姐，\r\n我害羞了呢……", 37, 2074148, true, true)
                            } else {
                                if (status === a++) {
                                    cm.sendNormalTalk_Bottom("#face0#来，今天终于到了决战的日子，\r\n在郡守走之前，一定要挽留住他的心，\r\n小荳啊，肯定会很顺利的。", 37, 2074100, true, true)
                                } else {
                                    if (status === a++) {
                                        cm.sendNormalTalk_Bottom("姐姐，这段时间实在是太感谢你了，\r\n那我就去了。", 37, 2074148, true, true)
                                    } else {
                                        if (status === a++) {
                                            cm.sendNormalTalk_Bottom("#face0#好的，一路顺利哦！", 37, 2074100, true, true)
                                        } else {
                                            if (status === a++) {
                                                cm.npc_LeaveField("oid=2606673");
                                                cm.sendNormalTalk_Bottom("#face0#来，那我们也走吧？", 37, 2074100, true, true)
                                            } else {
                                                if (status === a++) {
                                                    cm.sendNormalTalk_Bottom("？", 57, 0, true, true)
                                                } else {
                                                    if (status === a++) {
                                                        cm.sendNormalTalk_Bottom("#face0#做什么呢？还不跟上去？\r\n我们总得看看情况怎么样嘛！来，赶紧的，抓紧时间。", 37, 2074100, true, true)
                                                    } else {
                                                        if (status === a++) {
                                                            cm.dispose();
                                                            cm.warp(224000052, 20)
                                                        }
                                                    }
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
    }
}

function start() {
    status = -1;
    action(1, 0, 0)
};